Recollection Redux : Phase 1 Director's Cut & Demo
Greetings, Tidings, Salutations!
Welcome to the Director’s Cut & Phase 1 Demo Video for Recollection Redux : Phase 1 !
The “Director’s Cut” is a video walkthrough of the game direction meant to complement my development-focused Dev Logs. They should be experienced in tandem to understand the depths of my game-making experience. This video provides an intimate insight into my design schematics, technical construction, and development documentation!
The Director's Cut includes :
Phase 1 UML Structure - Code relationships within the game ecosystem
Phase 1 Production Timeline - A synopsis of major achievements during the 3 months of Phase 1
Phase 1 Design Schema - Wireframes and workflow ideation for Phase 1 Game Design
The "Demo Video" is a brief showcase cataloging the gameplay and mechanics overview for Phase 1 as well as anticipatory additions for Phase 2.
XOXO,
ChociMilki
Recollection Redux
~ A 3D ode to art history & puzzles ~
Status | In development |
Author | An Artist's Ode |
Genre | Interactive Fiction |
Tags | weird |
More posts
- Phase 1.5 Exhibitions & AmbitionsJan 31, 2024
- Phase 1 : Late Development - October 2023Oct 30, 2023
- Phase 1 : Middle Development - September 2023Oct 30, 2023
- Phase 1 : Early Development - August 2023Oct 30, 2023