Recollection Redux : Phase 1 Director's Cut & Demo



Greetings, Tidings, Salutations! 

Welcome to the Director’s Cut & Phase 1 Demo Video for Recollection Redux : Phase 1 ! 

The “Director’s Cut”  is a video walkthrough of the game direction meant to complement my development-focused Dev Logs. They should be experienced in tandem to understand the depths of my game-making experience. This video provides an intimate insight into my design schematics, technical construction, and development documentation!

The Director's Cut includes : 

Phase 1 UML Structure - Code relationships within the game ecosystem 

Phase 1 Production Timeline - A synopsis of major achievements during the 3 months of Phase 1 

Phase 1 Design Schema - Wireframes and workflow ideation for Phase 1 Game Design 


The "Demo Video"  is a brief showcase cataloging the  gameplay and mechanics overview for Phase 1 as well as anticipatory additions for Phase 2. 



I hope you enjoyed looking behind the stage curtain!  

XOXO, 

ChociMilki