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Recollection Redux

Recollection Redux

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Devlog

  • Phase 1.5 Exhibitions & Ambitions
    January 31, 2024 by An Artist's Ode
    *Frame of Mind * Greetings & Tidings! Happy New Year all! I hope everyone closed the year with warmth and that warmth carried into the new year. I hope we have all settled into this new period, embrac... Continue reading
  • Recollection Redux : Phase 1 Director's Cut & Demo
    October 30, 2023 by An Artist's Ode
    Greetings, Tidings, Salutations! Welcome to the Director’s Cut & Phase 1 Demo Video for Recollection Redux : Phase 1 ! The “Director’s Cut” is a video walkthrough of the game direction meant t... Continue reading
  • Phase 1 : Late Development - October 2023
    October 30, 2023 by An Artist's Ode
    Phase 1 Late Development - October *Frame of Mind* After wrapping up the RealmRiser sprint, I was so happy to finish the first phase of RecRed and set my sights on preparing for my first-ever pitch ev... Continue reading
  • Phase 1 : Middle Development - September 2023
    October 30, 2023 by An Artist's Ode
    Phase 1 Middle Development - September *Frame of Mind* I was working on a sprint game in tandem ( inquiring minds see RealmRiser) so RecRed took a bit of a backseat this month in terms of feature deve... Continue reading
  • Phase 1 : Early Development - August 2023
    October 30, 2023 by An Artist's Ode
    Phase 1 Early Development - August *Frame of Mind* Quite early on I was predisposed to the machinations of my favorite dev components. Having the game rely on a “lock/unlock” factor, riddle decryp... Continue reading
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