Realm Riser
Greetings!
This micro fantasy game was once a subpar sprint project that I have overhauled and improved over 4 weeks. I spent this time dedicated to optimizing existing systems and adding new features. I hope you may find some small joy in playing this!
Any in-depth information regarding the development process can be found in the Realm Riser (original sprint, old game) and Realm Riser : Revisited ( new sprint, new game) logs.
The development pipeline and design documentation video walkthrough for this project is found within the post "Director's Cut : Realm Riser Revisited" .
Thank you xoxo tracie
Status | Prototype |
Platforms | HTML5 |
Author | An Artist's Ode |
Genre | Interactive Fiction |
Made with | Unity |
Tags | 2D, minigames, vintage |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Realm Riser: Revisited - Director's Cut ( Design Schema ,UML and All about Asset...Apr 02, 2024
- Realm Riser: Revisited - Final Week ( Battle System Overhaul, Anim Workarounds...Mar 15, 2024
- Realm Riser : Revisited - Weeks 2 & 3 Fun with Cutscenes & Parallax BackgroundsFeb 27, 2024
- Realm Riser: Revisited - Preparations for ReinterpretationFeb 01, 2024
- Real Riser : Sprint End & Final ReflectionsOct 08, 2023
- Realm Riser : Late DevelopmentSep 29, 2023
- Realm Riser : Mid DevelopmentSep 29, 2023
- Realm Riser : Early DevelopmentSep 28, 2023
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