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Realm Riser
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Realm Riser: Revisited - Director's Cut ( Design Schema ,UML and All about Assets)
April 02, 2024
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An Artist's Ode
Greetings, Tidings, Salutations! Welcome to the Director’s Cut Video for Realm Riser Revisited! The “Director’s Cut” is a video walkthrough of the game direction meant to complement my develop...
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Realm Riser: Revisited - Final Week ( Battle System Overhaul, Anim Workarounds, and When to Leave Things Be )
March 15, 2024
by
An Artist's Ode
#realm riser
*Frame of Mind* Greetings, Tidings, Salutations! A merry March to all! So, let’s get right to the point. A couple of weeks ago I finished the game on an 18-hour dev all-nighter (NOT RECOMMENDED NOR...
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Realm Riser : Revisited - Weeks 2 & 3 Fun with Cutscenes & Parallax Backgrounds
February 27, 2024
by
An Artist's Ode
*Frame of Mind* Happy Black History Month! February has been quite the balancing act between networking events, overhauling Realm Riser, and troubleshooting a sticky collaborative repository error. Ne...
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Realm Riser: Revisited - Preparations for Reinterpretation
February 01, 2024
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An Artist's Ode
*Frame of Mind* Happy New Year all! I hope everyone closed the year with warmth and that warmth carried into the new year. I hope we have all settled into this new period, embracing yet another brief...
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Real Riser : Sprint End & Final Reflections
October 08, 2023
by
An Artist's Ode
*Development End - Final Reflections* Frame of Mind As the realization that the first chapter of a new book in my life is beginning to close, I look forward to the future. I am happy to make games and...
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Realm Riser : Late Development
September 29, 2023
by
An Artist's Ode
*Late Development * Frame of Mind As the deadline nears, I think about any and all end-game polishes , bug fixes and UML documentation. I also think about Recollection Redux and all the bits still nee...
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Realm Riser : Mid Development
September 29, 2023
by
An Artist's Ode
*Mid Development* Frame of Mind Godot, that you?? Yeah, I caught the open-source bug. Aside from indulging in far too much “Unity is XYZ!” discourse, I began trying to find ways to incorporate a s...
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Realm Riser : Early Development
September 28, 2023
by
An Artist's Ode
#realmriser, #devlog, #chocimilki
*Early Development* Frame of Mind In the task's infancy, I was under the original impression of bringing my visual novel Timorous: A Tiny Tale (TBA) to life. I had finalized the game design and even p...
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